OpenLayers v4.0.1 API - Class: AtlasManager

# Class: AtlasManager

This documentation is for OpenLayers v4.0.1. The latest is v.

## ol.style.AtlasManager

#### new ol.style.AtlasManager(opt_options)

src/ol/style/atlasmanager.js, line 24

  Manages the creation of image atlases.

  Images added to this manager will be inserted into an atlas, which will be used for rendering. The `size` given in the constructor is the size for the first atlas. After that, when new atlases are created, they will have twice the size as the latest atlas (until `maxSize` is reached).

  If an application uses many images or very large images, it is recommended to set a higher `size` value to avoid the creation of too many atlases.

  Name | Type | Description
  --- | --- | ---

  `options`

  Options.

  Name | Type | Description
  --- | --- | ---
  `initialSize` | number | undefined | The size in pixels of the first atlas image. If no value is given the `ol.INITIAL_ATLAS_SIZE` compile-time constant will be used.
  `maxSize` | number | undefined | The maximum size in pixels of atlas images. If no value is given then the `ol.MAX_ATLAS_SIZE` compile-time constant will be used. And if `ol.MAX_ATLAS_SIZE` is set to `-1` (the default) then `ol.WEBGL_MAX_TEXTURE_SIZE` will used if WebGL is supported. Otherwise 2048 is used.
  `space` | number | undefined | The space in pixels between images (default: 1).